Ain’t virtual reality grand,
and isn’t it a great teaching tool?
Well, maybe; depends. Today I watched a 5th grader play
a ‘virtual reality” plumbing game on his computer during “free time” (actually,
I think he was just doing whatever he wanted to do, regardless). But the problem wasn’t that the shit in the
toilet that he plunged didn’t stink. The
real problem was that I saw no indication that the author of the game knew: “hot
on the left, cold on the right”, much, much less, “shit goes downhill”.
Having just spent a few
back breaking hours digging gravel and leaves out my culverts after 12 plus
inches of rain in one month, I was struck by the fact that in the game, I didn’t
see any indication that a clog must be fixed from the bottom up, and a leak
from the top down. Physics my dear; fluid
dynamics and the brush pile effect.
So, virtual reality isn’t
going to teach anyone very much if it doesn’t acknowledge what “real” is in the
first place. TV was supposed to be the
teaching innovation of the 20th century. Virtual reality has just as many promoters
now. Wanna bet what it is all going to be
used for?
Yup, just like 90% of TV.
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